using System;
using UnityEngine;
using UnityEngine.Events;

public class G_AlphaAnimation : MonoBehaviour
{
    public bool IsAutoPlay;
    public bool IsPingPong;

    public float Duration = 1f;
    public float Delay = 0f;

    public float StartValue = 0f;
    public float EndValue = 1f;

    public UnityEvent onComplete;

    // Start is called before the first frame update
    void Start()
    {
        Trigger();
    }

    // Update is called once per frame
    void Update()
    {

    }

    public void Trigger()
    {

    }

}
